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- on exitFrame
- global campath
- set spnum to 3
- set picb to window "pics"
- tell the stage
- set the fileName of picb to campath & "picbuf"
- end tell
- repeat with i = 10 to 33
- tell picb
- set pich to the castType of cast i
- end tell
- if pich = #empty then
- exit repeat
- next repeat
- end if
- tell picb
- copyToClipBoard(cast i)
- end tell
- set j to i + 132
- pasteClipBoardInto(cast j)
- set the visible of sprite spnum to 1
- updateStage()
- set spnum to spnum + 1
- end repeat
- tell the stage
- forget(picb)
- end tell
- end
-